- 預設模式:正常的完整股價(20個節點)
- 坐姿模式:肩膀中心以下都忽略(10個節點)
使得一開始介面操作,轉換到遊戲進行時,
只偵測到10個節點,導致下肢遊戲無法進行。
解決辦法:
KinectSensor myKinect; myKinect.SkeletonStream.TrackingMode = SkeletonTrackingMode.Default;
KinectSensor myKinect; myKinect.SkeletonStream.TrackingMode = SkeletonTrackingMode.Default;
RotateTransform rotate = new RotateTransform(); rotate.Angle = "90"; ball.RenderTransform = rotate;
RotateTransform rotate = new RotateTransform(); rotate.RenderTransformOrigin = new Point(0.5, 0.5); rotate.Angle = "90"; ball.RenderTransform = rotate;